﻿namespace Nomo.UnityCoreModule.UI
{
    /// <summary>
    /// 透明。
    /// </summary>
    [UnityEngine.AddComponentMenu("UI/Clear", 13)]
    public sealed class Clear : UnityEngine.UI.MaskableGraphic
    {
        /// <inheritdoc />
        protected override void OnPopulateMesh(UnityEngine.UI.VertexHelper vh)
        {
            vh.Clear();
        }
    }
}
